NVIDIA has revealed detailed benchmarks for its RTX 50 series GPUs, highlighting significant performance improvements over the RTX 40 series. These benchmarks, excluding DLSS Multi-Frame Generation (MFG), focus on raw performance and shader improvements in key gaming titles.
Key Benchmark Insights:
- RTX 5090 vs. RTX 4090:
- Shader Increase: +33%
- Performance Boost: ~33% in Resident Evil 4 (RT) and Horizon Forbidden West (DLSS without MFG)
- RTX 5080 vs. RTX 4080:
- Shader Increase: +11%
- Performance Boost: ~15%
- RTX 5070 Ti vs. RTX 4070 Ti:
- Shader Increase: +17%
- Performance Boost: ~20%
- RTX 5070 vs. RTX 4070:
- Shader Increase: +4%
- Performance Boost: ~20%
For more detailed specifications and official announcements, visit NVIDIA’s official website.
Gaming Performance Highlights:
NVIDIA’s benchmarks in Resident Evil 4 and Horizon Forbidden West (without DLSS MFG) showcase raw performance gains. The RTX 5090 stands out, delivering a ~33% performance uplift compared to its predecessor. Similarly, the RTX 5080 shows a solid 15% improvement, while the RTX 5070 Ti and RTX 5070 offer competitive upgrades of ~20%.
DLSS and Multi-Frame Generation:
For games utilizing DLSS with Multi-Frame Generation, the performance boost is even more pronounced. However, such comparisons are excluded here to maintain reliability.
For additional insights on how DLSS impacts gaming, refer to the comprehensive data shared by VideoCardz.
Upcoming Details:
Full raster performance data for the RTX 5090 and the rest of the RTX 50 lineup will be released in reviews on January 24. Stay tuned to NVIDIA GeForce’s official page for updates.
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